Vessels
Vessels
The vessel module. Vessels are permanent, levelled enchantments bound to a pickaxe. Each one is
earned through a trial: craft it, bind it to a pickaxe, kill Thralls while mining to learn its
Requium combination and anger it, then beat its boss. Config file: modules/vessel/config.yml.
Vessel levels and the trial in progress are stored on the pickaxe itself, so they move with it.
The trial, step by step
- Craft. Collect all eight fossil parts of one Vessel and
process them in a Refinery. This needs the Vessel's
RequiredLeveland costs itsZetaCost. Each crafted Vessel rolls a random quirk for its boss. - Bind. Click the Vessel onto a pickaxe in your inventory. This starts the trial and secretly picks three Requium Orbs in order. One pickaxe runs one trial at a time.
- Mine. Mining with that pickaxe in hand has a chance to spawn a Thrall that attacks you.
Each Thrall you kill:
- adds Requium progress toward revealing the next orb of the combination,
- raises the Vessel's anger (Indifferent, Annoyed, Furious, Fuming, Enraged).
- Place orbs. Hold the pickaxe and open
/mine vessel. Put three Requium Orbs in the three slots, in order. Revealed orbs show which one belongs in each slot; you can also guess. - Challenge. At 100% anger with three orbs placed, click Challenge the Vessel. The placed orbs are used up and the boss appears.
- Fight. Every few seconds the boss tests your next orb against its next shield. A correct orb breaks a shield (and reveals that orb if it was unknown). A wrong orb makes the boss vanish 8 seconds later. With all three correct, the boss drops to a third of its health and can be killed.
- Win. Kill the boss yourself while holding that pickaxe and the Vessel gains a level.
A failed attempt is recorded under Previous Attempts in the menu: green orbs were in the right place, red ones were wrong or not in the set. Dying, timing out, or a wrong orb all end the attempt. The boss is immune while in water.
The Vessel menu
/mine vessel works on the pickaxe in your main hand. Besides the trial controls it has:
- Withdraw Zeta: turn 10,000 Zeta into a Zeta Tear.
- Remove all Vessels: for
RemoveCostZeta, strip every Vessel from the pickaxe and get them back as completed Vessel items (placed orbs are returned too). There is no confirmation.
A completed Vessel item can be clicked onto another pickaxe to give it that level straight away, without a trial.
Vessels and their effects
| Vessel | Level | Effect | Max-level bonus |
|---|---|---|---|
| Aurora's Blaze | 20 | Auto-smelts iron, gold and copper ores | 25% chance for a bonus ingot |
| Imperos's Winds | 25 | Higher artifact chance | +5% fossil chance on artifacts you open |
| Memento's Stopwatch | 30 | Chance for double ore drops | Chance for triple drops |
| Nagyn's Tranquility | 20 | Higher Mysterious Dust chance | 20% chance for 2 dust |
| Necros' Realm | 35 | Bonus Requium progress per Thrall | 50% shorter Thrall cooldown |
| Nefaris' Shadows | 30 | Higher rune chance from Rune Guardians | 60% chance for a bonus rune |
| Neptulus' Wave | 20 | Bonus mining XP | 10% chance to triple XP |
| Rezoth's Destruction | 35 | Chance for a bonus Basic Flux from ores | 10% chance to double it |
| Seraph's Grasp | 25 | Bonus Zeta from ores | 15% chance to triple Zeta |
| Skylark's Dream | 20 | Fluxes drop more often | 20% chance for a bonus flux |
| Valakas' Nightfall | 15 | Chance for Haste II while mining | Haste III instead |
| Xostran's Glare | 30 | Higher gemstone chance | 20% chance for double gemstones |
| Variant's Wrath | 40 | Higher artifact and gemstone chance below Y 0 | Works below Y 50 instead |
Level is the default mining level needed to craft and bind it. Effects that happen while mining use the pickaxe in your hand. Imperos's Winds (when opening artifacts) and Nefaris' Shadows (when killing guardians) use the best pickaxe anywhere in your inventory.
Vessel settings
Vessels:
RemoveCost: 100000
Types:
AURORAS_BLAZE: {MaxLevel: 5, RequiredLevel: 20, ZetaCost: 25000, PerLevel: 0, MaxBonusChance: 25}
IMPEROS_WINDS: {MaxLevel: 5, RequiredLevel: 25, ZetaCost: 30000, PerLevel: 0.1, MaxBonusChance: 5}
MEMENTOS_STOPWATCH: {MaxLevel: 5, RequiredLevel: 30, ZetaCost: 40000, PerLevel: 4, MaxBonusChance: 5}
NAGYNS_TRANQUILITY: {MaxLevel: 5, RequiredLevel: 20, ZetaCost: 25000, PerLevel: 0.2, MaxBonusChance: 20}
NECROS_REALM: {MaxLevel: 5, RequiredLevel: 35, ZetaCost: 50000, PerLevel: 5, MaxBonusChance: 50}
NEFARIS_SHADOWS: {MaxLevel: 5, RequiredLevel: 30, ZetaCost: 40000, PerLevel: 4, MaxBonusChance: 60}
NEPTULUS_WAVE: {MaxLevel: 5, RequiredLevel: 20, ZetaCost: 25000, PerLevel: 5, MaxBonusChance: 10}
REZOTHS_DESTRUCTION: {MaxLevel: 5, RequiredLevel: 35, ZetaCost: 50000, PerLevel: 2, MaxBonusChance: 10}
SERAPHS_GRASP: {MaxLevel: 5, RequiredLevel: 25, ZetaCost: 30000, PerLevel: 5, MaxBonusChance: 15}
SKYLARKS_DREAM: {MaxLevel: 5, RequiredLevel: 20, ZetaCost: 25000, PerLevel: 0.5, MaxBonusChance: 20}
VALAKAS_NIGHTFALL: {MaxLevel: 5, RequiredLevel: 15, ZetaCost: 20000, PerLevel: 10, MaxBonusChance: 100}
XOSTRANS_GLARE: {MaxLevel: 5, RequiredLevel: 30, ZetaCost: 40000, PerLevel: 0.3, MaxBonusChance: 20}
VARIANTS_WRATH: {MaxLevel: 5, RequiredLevel: 40, ZetaCost: 60000, PerLevel: 0.2, MaxBonusChance: 100}
MaxLevel: the highest level a pickaxe can reach.RequiredLevel: mining level to craft and bind it.ZetaCost: Zeta to craft it in the Refinery.PerLevel: strength per level, in percent, of the effect in the table above.MaxBonusChance: percent chance of the max-level bonus.
The lowercase keys (valakas_nightfall, ...) are the ids for /mine give vessel:<id> and
/mine addvessel.
Thralls
Thralls:
Health: 12
Damage: 2
PerLevel:
Health: 2
Damage: 1
ChanceToSpawn: 7
CooldownSeconds: 120
DespawnSeconds: 90
ProgressToGive:
Minimum: 5.25
Maximum: 10.75
AngerToGive:
Minimum: 1.00
Maximum: 5.00
- Thralls are zombies. Their level is 1 plus the total Vessel levels already on the pickaxe, and
PerLevelstats are added per Thrall level. ChanceToSpawn: percent chance per block mined, at most one everyCooldownSeconds./mine thrallcdshows the time left.DespawnSeconds: an unkilled Thrall vanishes after this.ProgressToGive: Requium progress (percent) per kill toward revealing the next orb. Necros' Realm and the Singularity's Requium XP perk increase it.AngerToGive: anger per kill. The boss can be challenged at 100.
Only the player who owns the trial gets progress from their Thralls. Thralls don't spawn in worlds
listed under Settings.DisableCustomMobWorlds.
The boss
Boss:
Entity: HUSK
Health: 150
Damage: 2
PerLevel:
Health: 50
Damage: 2
MaxHealth: 2000
MaxDamage: -1
ShieldCheckSeconds: 4
TimeLimitSeconds: 300
- Health and damage are the base plus
PerLevelfor the Vessel level being earned. MaxHealth: health cap. Minecraft's own limit is 2048 unless you raise it inspigot.yml.MaxDamage: damage cap,-1for none.ShieldCheckSeconds: time between shield tests.TimeLimitSeconds: the boss leaves (attempt lost) if not killed in time.
Quirks
Each crafted Vessel rolls one quirk that changes its boss:
| Quirk | Effect |
|---|---|
| Sky | Hits launch you into the air |
| Time | Hits give Mining Fatigue |
| Speed | The boss moves much faster |
| Death | Hits wither you |
| Darkness | Hits blind you with darkness |
| Shields | The boss has 30% more health |
| Fighting | The boss hits 40% harder |
| Slowness | Hits slow you down |
Admin shortcuts
/mine addvessel <vessel> [levels] [player]adds levels to the held pickaxe without a trial./mine vesselready [player]reveals all three orbs and sets anger to 100% on the held pickaxe's trial, for testing the boss fight./mine cullmobsremoves all Thralls and Vessel bosses.