Mining Enchantments
Mining Enchantments
The enchantment module. Seven custom pickaxe enchantments, made as Mining Tomes in the Refinery. This module has no config file.
Applying a tome
Pick the tome up in your inventory and click it onto a pickaxe. The enchantment is added to the pickaxe's lore. Applying a tome for an enchantment the pickaxe already has replaces its level, even with a lower one. Pickaxe View in the main menu lists what a held pickaxe has.
Enchantments
| Enchantment | Max level | Effect |
|---|---|---|
| Explosive | 5 | About 5% chance per level to break the surrounding blocks: a 3×3×3 cube at levels 1-3, 5×5×5 at levels 4-5 |
| Melt | 1 | Iron, gold and copper ores (and raw ore blocks) drop an ingot instead of their normal drops |
| Vein Miner | 3 | About 10% chance per level to break the connected vein of the same ore, up to 10 blocks per level (64 max) |
| Luck | 5 | +0.5% gemstone chance and +0.2% artifact chance per level |
| Sonic | 5 | About 10% chance per level to break one extra block in the direction you're looking |
| Zeta Boost | 5 | +10% Zeta from ores per level |
| Experience Boost | 5 | +10% mining XP from ores per level |
Extra blocks
Blocks broken by Explosive, Vein Miner and Sonic:
- drop their normal items (using the pickaxe, so Fortune applies),
- don't give XP, Zeta or any BusyMining drop,
- skip unbreakable blocks (bedrock and similar) and liquids,
- fire a cancellable
ExtraBlockBreakEvent, so protection plugins can block them. See Protection Plugins.
On Folia, extra breaks stop at the edge of the player's region. See Folia Support.