FAQ

General Questions

Does BusyHub support Folia? Yes — BusyHub is fully Folia-supported. It logs which scheduler/Folia detection it resolved on startup; see Installation.

Does BusyHub need a database? No. It's config-only — config.yml, menus/*.yml, and data.yml (for portals/pads) are the only storage, no SQLite/MySQL involved.

Does BusyHub require any other plugins? No. It's free and open with no required or optional soft-dependencies.

How do I connect the compass menu to my other servers? Edit the [BUNGEE] targets in menus/main.yml — see Server-Select Compass and Menus & Actions.


Troubleshooting

Why don't menu items send players anywhere? [BUNGEE]/[VELOCITY] actions require an actual BungeeCord or Velocity proxy in front of the server — on a standalone server they log a warning and no-op. See Menus & Actions.

Why can staff still take fall damage / get hungry in the hub? protection.invincible and protection.no-hunger apply to every player unconditionally, including OPs — there's deliberately no bypass permission for either. Put a world in disabled-worlds if you need real damage/hunger there. See World Protection.

Do I need to restart after changing config.yml? No — /busyhub reload re-reads config.yml, every file under menus/, and data.yml. See Configuration.