FAQ
General Questions
Does BusyHub support Folia? Yes — BusyHub is fully Folia-supported. It logs which scheduler/Folia detection it resolved on startup; see Installation.
Does BusyHub need a database?
No. It's config-only — config.yml, menus/*.yml, and data.yml (for portals/pads) are the
only storage, no SQLite/MySQL involved.
Does BusyHub require any other plugins? No. It's free and open with no required or optional soft-dependencies.
How do I connect the compass menu to my other servers?
Edit the [BUNGEE] targets in menus/main.yml — see
Server-Select Compass and
Menus & Actions.
Troubleshooting
Why don't menu items send players anywhere?
[BUNGEE]/[VELOCITY] actions require an actual BungeeCord or Velocity proxy in front of the
server — on a standalone server they log a warning and no-op. See
Menus & Actions.
Why can staff still take fall damage / get hungry in the hub?
protection.invincible and protection.no-hunger apply to every player unconditionally,
including OPs — there's deliberately no bypass permission for either. Put a world in
disabled-worlds if you need real damage/hunger there. See World Protection.
Do I need to restart after changing config.yml?
No — /busyhub reload re-reads config.yml, every file under menus/, and data.yml. See
Configuration.