Currency Manager GUI
/obfeco manage (or /obfeco gui, permission obfeco.gui) opens the Currency Manager: create,
edit and delete currencies without touching a file. Changes are written to the currency's file
right away.
Main menu
A 54-slot menu with up to 45 currencies per page. Each currency shows as a gold ingot named after
its display name, with lore from gui.currency-manager.currency-lore in config.yml.
| Action | What it does |
|---|---|
| Left-click a currency | Opens the editor for it |
| Right-click a currency | Opens a delete confirmation (the primary Vault currency can't be deleted) |
| Emerald | Create a new currency |
| Arrows | Previous / next page, and Back to the category list when categories are on |
| Barrier | Close |
Creating a currency
Click the emerald and a sign opens. Type the display name on the first line and close the sign.
The id is made from the name: color codes and anything other than letters, numbers and _ are
stripped, then it's lowercased (Gold Coins becomes goldcoins). The new currency starts with
no symbol, a starting balance of 0, decimals on, and the category you were browsing.
Deleting a currency
Right-click opens a confirmation screen. Delete removes the currency, its file, and every player's balance in it. Cancel goes back. This can't be undone.
Editor
Left-click a currency to open Editing: <id>. Text and number fields open a sign; type the new
value on the first line.
| Button | Field | Input |
|---|---|---|
| Name tag | Display name | Sign; MiniMessage tags allowed |
| Feather | Symbol | Sign |
| Gold ingot | Starting balance | Sign; a number |
| Book | Format | Sign; use %amount% and %symbol% |
| Lime / gray dye | Use decimals | Click to toggle |
| Bell / note block | Give notifications | Click to toggle |
| Bell / note block | Take notifications | Click to toggle |
| Chest | Category | Sign; a category id from categories.yml |
| Chest minecart | Subcategory | Sign; a subcategory id in that category |
| Arrow | Back | Returns to the manager |
Leave the category or subcategory sign empty to clear it. The editor doesn't check the id against
categories.yml, so a typo files the currency under Uncategorized in the menu. Changing the
category or subcategory moves the currency file into the matching folder for you.
See Categories and Currencies
for what each field does.
Category browsing
With gui.currency-manager.use-categories: true in config.yml and at least one category in
categories.yml, /obfeco manage opens a category list first, then subcategories (if the
category has any), then the currencies inside. Currencies with no category, or a category that
isn't defined, appear under a built-in Uncategorized entry.
Customizing the text
Menu titles, buttons and most lore live under gui: in messages.yml. The create button lore and
the per-currency lore are read from gui.currency-manager in config.yml. The currency lore
supports {id}, {display}, {starting}, {decimals}, {notify-give} and {notify-take}. See
Message Customization.