Admin GUI
Admin GUI
/lagg admin (permission CLE.admin, default: op) opens an in-game inventory menu listing every
registered module. The menu size grows automatically to fit however many modules you have enabled
— it's not a fixed layout.
Using it
- Left-click a module icon to open that module's own configuration GUI (sliders/toggles for its settings, editable without touching YAML).
- Right-click a module icon to toggle it enabled/disabled on the spot. This writes straight to
the
modules:block inconfig.yml— no reload needed, and no config file editing required. - A green name means the module is enabled; red means disabled. If a module's required dependency (e.g. ProtocolLib for Packet Limiter, or a stacker plugin for the stacker integrations) isn't installed, its icon shows a "Dependency missing" warning in the lore and the integration won't function even if toggled on.
- The Reload Config button (bottom of the menu) runs the same reload as
/lagg reload.
What's inside
Every module gets its own icon: Entity Clearing, Mob Limiter, Spawner Limiter, Misc Entity Limiter, Chunk Finder, Performance, Packet Limiter, AFK Optimization, plus an Integrations entry (sorted last) that opens the Integrations sub-menu.
Per-module GUIs let you edit that module's core numbers in-game — for example, the Entity Clearing GUI lets you toggle the clear interval, adaptive-interval settings, and the named/tamed/stacked protection flags by clicking an item and typing a new value in chat when prompted.
Integrations sub-menu
A dedicated menu listing the four integrations with real dedicated hooks: RoseStacker, WildStacker, ModernShowcase, and GriefPrevention3D. Click an icon to toggle that integration on/off. Same dependency-missing warning behavior applies here — toggling an integration on doesn't do anything until the target plugin is actually installed and enabled.
See Stacker Plugins, ModernShowcase, and GriefPrevention3D for what each integration actually does.