Changelog

Release notes, updates, and bug fixes across all projects.

Aug 13, 2026
v26.8.3

Dreamlight Fishing 26.8.3 Update

NOTE

This update marks the completion of Phase 1. The mod will return to beta status once Phase 2 updates begin rolling out.

Added

  • Enhanced performance and stability tracking

Fixed

  • None

Removed

  • None
Aug 7, 2026
v26.8.2

Dreamlight Fishing 26.8.2 Update

WARNING

GeckoLib is now required!

GeckoLib is now a required dependency for this update. Please ensure it is installed.

Added

  • Tension meter HUD during the reeling phase
  • Fish resistance logic where fish actively pull away from the line
  • Line snap mechanic when tension gets too high or the fish pulls too far away
  • Clear visual and text feedback for "Fish got away" vs. "Line snapped"
  • Durability penalty on fishing rods when a line snaps
  • Basic Fishing Rod and Magical Fishing Rod
  • Reeling animations for held fishing rods
  • Water ripple effects around the bobber

Fixed

  • Water ripple animations now sit flush with the water surface
  • Fishing minigame now properly cancels on player death, bobber despawning/loss, or disconnection
  • Reeling animations now trigger correctly while fishing

Removed

  • Client-side minigame validation (moved entirely to server verification for fair play)
Aug 6, 2026
v26.8.1

Dreamlight Fishing 26.8.1 Update

Added

  • XP rewards when fishing up special loot.

Fixed

  • Restored missing audio cues during the minigame by adding a sound exemption for silent states.
  • Prevented special item catches from incorrectly doubling during perfect catches.

Removed

  • None
Aug 3, 2026
v26.8.0

Dreamlight Fishing 26.8.0 Update

Added

  • Multi-loot support: You can now reel in multiple items from a single catch!

Fixed

  • Fallback logic for empty loot: Fixed an issue where fishing could result in no items being awarded.
  • Refined tier-specific fishing loot tables to better match rewards to your fishing tier.
  • Adjusted item weights across all loot tables for better overall drop balance.
  • Enhanced catch message formatting to make your rewards clearer in the chat.

Removed

  • Nothing
Jul 29, 2026
v26.7.2

Dreamlight Fishing 26.7.2 Update

Added

  • Implemented fishing loot tiers for tiered rewards.
  • Added minigame difficulty scaling.
  • Introduced configurable ripple spawning mechanics.

Fixed

  • Fixed issue where the fishing rod would automatically recast itself immediately after catching fish or loot.
  • Fixed ripples spawning in invalid water types.
  • Fixed the bug causing "You caught air" to display in the HUD.

Removed

  • Nothing
Jul 28, 2026
v26.7.1

Dreamlight Fishing 26.7.1 Update

🎣 Fishing Gameplay Updates

  • Immediate Catch: Reverted the complex reeling mechanic. Once you successfully complete the minigame, you will receive your catch immediately—just like classic fishing, but with the added fun of the challenge!
  • Removed Reeling AI: Fish no longer spawn in the world to be "reeled in," fixing issues with fish getting stuck or despawning during the process.

🌊 Minigame Visual Improvements

  • 3D World Rendering: The fishing minigame rings are now rendered directly on the water surface around your bobber. The old 2D screen overlay has been removed for a more immersive feel.
  • Stable Target Ring: The goal ring is now a solid Gold color and remains stationary on the water.
  • Dynamic Closing Ring: The closing ring now changes color from Red to Green the moment it enters the "safe to click" zone, providing a clear visual cue for success.
  • Better Visibility: Ring thickness and scale have been adjusted to be clearly visible in various lighting and weather conditions.
  • Reduced Clutter: Removed the bobber vibration effect to keep the minigame visuals clean and stable.

🛠️ Technical Fixes

  • Cross-Version Stability: Resolved multiple rendering and synchronization bugs across the entire 1.21.x range.
  • Full Compatibility: The mod now officially supports and is optimized for every Minecraft version from 1.21.1 up to 1.21.11.